30.12.2009, 06:12
I do have one last question, that probbally dosn't realate to the original question.
How many objects is the limit before "lag" starts to happen when players get to gether on one locations? I was thinking on adding around 100-200 tree objects per setting. Plus a few rocks, mountains etc etc. Would it create lag if the players where near these objects? Becuase while I was creating it, and playing on the map... I had no lag what so ever. But what about when real players come along?
My question is, what is the object limit before lag apears.
Thanks!
How many objects is the limit before "lag" starts to happen when players get to gether on one locations? I was thinking on adding around 100-200 tree objects per setting. Plus a few rocks, mountains etc etc. Would it create lag if the players where near these objects? Becuase while I was creating it, and playing on the map... I had no lag what so ever. But what about when real players come along?
My question is, what is the object limit before lag apears.
Thanks!