[SOLVED] /veh command with vehiclename or vehid in dcmd (from strcmp to dcmd)
#2

Quote:
Originally Posted by KnooL
I added the GetVehicleModelFromID thing,
pawn Code:
dcmd_veh(playerid,params[])
{
  new vehid = GetVehicleModelIDFromName(tmp);
  if(sscanf(params,"d",vehid)) {
    SendClientMessage(playerid,GREEN,"[USAGE] /veh [VEHID]");
  }
  else if(vehid < 400 || vehid > 611) {
    SendClientMessage(playerid,RED,"[ERROR] VehicleID can't be below 400 or above 611 or false name given.");
  }
  else {
    new Float:x, Float:y, Float:z, Float:a;
    GetPlayerFacingAngle(playerid, a);
    GetPlayerPos(playerid, x, y, z);
    if(IsPlayerInAnyVehicle(playerid) == 1) {
      GetXYInFrontOfPlayer(playerid, x, y, 8);
    }
    else {
      GetXYInFrontOfPlayer(playerid, x, y, 5);
    }
    new i = GetPlayerInterior(playerid);
    new v = CreateVehicle(vehid, x, y, z, a+90, -1, -1, 0);
    LinkVehicleToInterior(v, i);
    new string[100];
    format(string, sizeof(string), "Car with id %s has been spawned", aVehicleNames[vehid - 400]);
    SendClientMessage(playerid, GREEN, string);
  }
  return 1;
}
It doesn't work.. Error at line:
new vehid = GetVehicleModelIDFromName(tmp);

(C:\server\gamemodes\beta.pwn(83 : error 017: undefined symbol "tmp")

Original topic:
http://forum.sa-mp.com/index.php?topic=62210.0
tmp should be params .
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