28.12.2009, 22:10
Код:
public OnPlayerRequestSpawn(playerid) { new Count1, Count2; for(new p = 0; p < GetMaxPlayers(); p++) { if (GetPlayerTeam(p) == TEAM_GREEN) Count1++; else if (GetPlayerTeam(p) == TEAM_BLUE) Count2++; } if ((Count1 > Count2) && GetPlayerTeam(playerid) == TEAM_GREEN) { SendClientMessage(playerid,red, "[BALANCER] Balancing teams. Choose Another Team"); return 0; } else if ((Count2 > Count1) && GetPlayerTeam(playerid) == TEAM_BLUE) { SendClientMessage(playerid,red, "[BALANCER] Balancing teams. Choose Another Team"); return 0; } return 1; }