20.12.2009, 09:52
Quote:
Originally Posted by Karlip
It might be a client bug, not sure.
(R4 is the server) |
He said it is the same bug.
But i think it is realy clientsided.
Sound player die -> onplayerdeath is called + healthbar empty -> you can still run around (-> if you move away from the point you died the other players are unsync for you)
Edit: I reproduced this bug with an exploding boat
http://files.uploadffs.com/a/3/06a93...floatsaway.png
(the player in the water is alive and the other player in the background flys away)
http://files.uploadffs.com/a/f/86d9f..._healthbar.png