Pawn compiler crash
#2

SendClientMessage(playerid, 0x0080FFFF, "=/area51 = What is that? omg.
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Messages In This Thread
Pawn compiler crash - by Galcio - 19.12.2009, 19:31
Re: Pawn compiler crash - by Toney - 19.12.2009, 19:32
Re: Pawn compiler crash - by Galcio - 19.12.2009, 19:34
Re: Pawn compiler crash - by Swordplay2612 - 04.01.2010, 03:36
Re: Pawn compiler crash - by Agent Smith - 04.01.2010, 06:51
Re: Pawn compiler crash - by BP13 - 04.01.2010, 07:38

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