18.12.2009, 15:10
Try commenting parts of your gamemode and see when it compiles, that means that the error is in commented part..
Example:
Let's say your gamemode script looks like this:
1st Try:
One part of the script got commented, now try to compile..
If pawn crashes try to comment another piece (uncomment the part you commented before!) :
And so on till it compiltes.. :P
That's my method to check for errors...
Hope it helps you..
Example:
Let's say your gamemode script looks like this:
pawn Код:
.....................
..............................
..................
......................................
.....................
....................................
..........................................
.....................
...................................
............................
..........................................
..........................................
..........................................
pawn Код:
.....................
/*..............................
..................
......................................*/
.....................
....................................
..........................................
.....................
...................................
............................
..........................................
..........................................
..........................................
If pawn crashes try to comment another piece (uncomment the part you commented before!) :
pawn Код:
.....................
..............................
..................
......................................
/*.....................
....................................
..........................................
.....................*/
...................................
............................
..........................................
..........................................
..........................................
That's my method to check for errors...

Hope it helps you..