17.12.2009, 16:05
Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx, file[128], tmp[256], tmp2[256];
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/register", true) == 0)
{
new name[MAX_PLAYER_NAME];
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, name, sizeof(name));
if(strlen(tmp) == 0) return SendClientMessage(playerid, 0xFFFFFFFF, "USAGE: /register [password]");
format(file,sizeof(file),"%s.ini",name);
if(!fexist(file))
{
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(tmp));
dini_IntSet(file,"Materials", 10);
dini_IntSet(file,"Cash", 10);
dini_IntSet(file,"Dead", 0);
SendClientMessage(playerid, COLOR_SYSTEM, "Account created!");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
GetPlayerName(playerid, name, sizeof(name));
printf("%s has registered a account!", name);
}
else
{
SendClientMessage(playerid, COLOR_SYSTEM, "[System]: Account already found in database!");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
}
return 1;
}
If anyone can help me thanks
Code:
public OnPlayerDeath(playerid, killerid, reason)
{
// What goes here?
return 1;
}
Code:
public OnPlayerConnect(playerid)
{
// And here?
return 1;
}

