15.12.2009, 19:46
pawn Код:
OnPlayerDeath(playerid, killerid, reason)
{
pInfo[playerid][EXP] += rInfo[pInfo[playerid][Rank]][REXP] / 5;
if(pInfo[playerid][EXP] >= 100])
{
pInfo[playerid][EXP] -= 100;
pInfo[playerid][Rank] ++;
SendClientMessage(playerid, 0xFFFFFF, "You ranked up!");
}
SetProgressBarValue(Bar:RankBar, EXP here);
}

