[HELP]Server starts then closes
#8

nonono, I meant add eg.
pawn Code:
print("test");
between EVERY SINGLE LINE inside OnGameModeInit.
Then in the server log after the server crashes, count how many lines which contains the text "test" then find the same line in GM

example:
pawn Code:
public OnGameModeInit()
{
  print(" MyGM made by ME ");
  print("test"); //#1
  SetGameModeText("MyGM");
  print("test"); //#2
  myVar = 2345;
  print("test"); //#3
  return true;
}
Then if your server log only show you one or two "test"
like this:
Code:
 MyGM made by ME 
test
test
that means that the line before the last "test"-print, crashes the server.
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Messages In This Thread
[HELP]Server starts then closes - by [NYRP]Mike. - 13.12.2009, 12:13
Re: [HELP]Server starts then closes - by joeri55 - 13.12.2009, 12:32
Re: [HELP]Server starts then closes - by Deat_Itself - 13.12.2009, 12:32
Re: [HELP]Server starts then closes - by LarzI - 13.12.2009, 12:48
Re: [HELP]Server starts then closes - by [NYRP]Mike. - 13.12.2009, 12:51
Re: [HELP]Server starts then closes - by LarzI - 13.12.2009, 12:54
Re: [HELP]Server starts then closes - by [NYRP]Mike. - 13.12.2009, 13:07
Re: [HELP]Server starts then closes - by LarzI - 13.12.2009, 13:21
Re: [HELP]Server starts then closes - by [NYRP]Mike. - 13.12.2009, 13:36
Re: [HELP]Server starts then closes - by LarzI - 13.12.2009, 13:41

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