[SOLVED]
#2

pawn Код:
new OldName[MAX_PLAYERS][MAX_PLAYER_NAME];

//...

SetPlayerName(playerid,OldName[playerid]);
The array must be big enough for every player to save his name. With OldName[MAX_PLAYER_NAME] when you do afk and someone else does afk OldName will contain the name of the last one who used /afk
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Messages In This Thread
[SOLVED] - by Jeffry - 11.12.2009, 15:17
Re: [Help?]Little bug in script. - by dice7 - 11.12.2009, 15:46
Re: [Help?]Little bug in script. - by Jeffry - 11.12.2009, 15:48
Re: [Help?]Little bug in script. - by Jeffry - 12.12.2009, 11:59

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