11.12.2009, 11:50
Quote:
Originally Posted by Aber▲
Quote:
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I did SetClientMessage too and it printed the message,i have added a command /wep and
it shows the new weapons that the player gets when the timer is ON,and
i gave myself a weapon and checked it after 2 secs and it saved it.
I tried your code too,but still the same problem :[
EDIT:
ah lol,you put the DelayTimer in OnPlayerSpawn without any timer ;p
lemme check if your code works now.
EDIT2:
It worked,thanks!