[0.3] PLAYER_STATE_SPAWNED bug?
#3

Quote:
Originally Posted by BeckzyBoi
Your state is only PLAYER_STATE_SPAWNED the exact moment you spawn.
But on samp 0.2 GetPlayerState(playerid) == PLAYER_STATE_SPAWNED worked all the time from the moment player spawned..
Is this is some kind of "bug fix" in 0.3 ?
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Messages In This Thread
[0.3] PLAYER_STATE_SPAWNED bug? - by SiJ - 10.12.2009, 19:45
Re: [0.3] PLAYER_STATE_SPAWNED bug - by BeckzyBoi - 10.12.2009, 19:52
Re: [0.3] PLAYER_STATE_SPAWNED bug - by SiJ - 10.12.2009, 20:03
Re: [0.3] PLAYER_STATE_SPAWNED bug - by SiJ - 11.12.2009, 07:08
Re: [0.3] PLAYER_STATE_SPAWNED bug? - by BMUK - 11.12.2009, 07:24

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