[HELP] Spawning vehicles - since 0.3a a problem
#4

Quote:
Originally Posted by Nobbl
Hey folks,
I'm having a problem with spawning cars since I updated my server to 0.3.

I run the "cardealership" script, so people can buy cars and have them as personal car. Now those cars - even the buyable cars - dont spawn. The cars from the gamemode spawn as usual, but those script cars don't.
When I want to start the script ingame it says: Loading failed.
Normaly the script gets started from the gamemode, so there's no messing up with vehicle IDs.

I just found out that there are no spawning vehicles for any FS.

Is there a reason? I don't want to implement all FS with spawning vehicles into the gamemode.

Please help.
How many new cars did you add?

In your script find your respawn command e.g. /rac
When you find it look for something like this
Код:
Isanownablecar 100 >> 250
100= Means ownable cars start there
250= ownable cars stop there

Код:
Isanownablecar 100 >> 300
Hope this helps :P

So if you add 50 cars all you have to do is add 50 to the 250

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Messages In This Thread
[HELP] Spawning vehicles - since 0.3a a problem - by Nobbl - 04.12.2009, 13:05
Re: [HELP] Spawning vehicles - since 0.3a a problem - by V1ceC1ty - 04.12.2009, 15:09
Re: [HELP] Spawning vehicles - since 0.3a a problem - by Nobbl - 09.12.2009, 21:17
Re: [HELP] Spawning vehicles - since 0.3a a problem - by Los Santos RP - 09.12.2009, 22:51
Re: [HELP] Spawning vehicles - since 0.3a a problem - by Nobbl - 13.12.2009, 13:37
Re: [HELP] Spawning vehicles - since 0.3a a problem - by Nobbl - 15.12.2009, 18:34

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