Quote:
Originally Posted by [XL
Fukara ]
Quote:
Originally Posted by mprofitt
printf("Objects Loaded");
*me shrugs
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I mean freezes player and doesn't unfreeze until objects loaded
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Contrary to popular belief, objects are loaded instantly. The only instance of objects not doing so is when a streamer is involved and is running on a timer. It's actually dumbfounded me as to why Object Streamers don't have a built-in LoadObjectsInArea(playerid,x,y,z) like function that would load the objects before the player is teleported there.