Help me about coding "Objects Loaded"
#4

Quote:
Originally Posted by [XL
Fukara ]
Quote:
Originally Posted by mprofitt
printf("Objects Loaded");

*me shrugs
I mean freezes player and doesn't unfreeze until objects loaded
Contrary to popular belief, objects are loaded instantly. The only instance of objects not doing so is when a streamer is involved and is running on a timer. It's actually dumbfounded me as to why Object Streamers don't have a built-in LoadObjectsInArea(playerid,x,y,z) like function that would load the objects before the player is teleported there.
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Messages In This Thread
Help me about coding "Objects Loaded" - by xCoder - 09.12.2009, 19:01
Re: Help me about coding "Objects Loaded" - by mprofitt - 09.12.2009, 19:02
Re: Help me about coding "Objects Loaded" - by xCoder - 09.12.2009, 19:08
Re: Help me about coding "Objects Loaded" - by Joe Staff - 09.12.2009, 19:12
Re: Help me about coding "Objects Loaded" - by Google63 - 09.12.2009, 19:41
Re: Help me about coding "Objects Loaded" - by Joe Staff - 09.12.2009, 19:46
Re: Help me about coding "Objects Loaded" - by patchkinson - 09.12.2009, 19:53

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