Words
#1

I'm making a string OnPlayerDeath that basically outputs
"%s has %s %s. (Weapon: %s || Range: %d.ft)" or "Abernethy has schooled Inv3rt. (Weapon: AK47 || Range: 65.ft)."

I need some ideas on what will come in as Abernethy has HERE Inv3rt.
Currently there are Owned, Pwned, Raped, Schooled, Served, Defeated, Destroyed. I'm having a lack of ideas & need your help.
Currently
pawn Код:
new DeathMsgs[][] =
{
    "Owned",
    "Pwned",
    "Raped",
    "Schooled",
    "Served",
    "Defeated",
    "Destroyed",
    "Fried",
    "Creamed",
    "Pumped",
    "Pulverized",
    "Chopped",
    "Ended",
    "Murdered",
    "Cremated",
    "Popped",
    "Capped",
    "Mashed",
    "Crushed",
    "Demolished",
    "Spanked",
    "Wasted",
    "Grounded",
    "Hospitalized",
    "Annihilated"
};
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Messages In This Thread
Words - by Abernethy - 08.12.2009, 03:31
Re: Words - by CJ101 - 08.12.2009, 05:42
Re: Words - by V1ceC1ty - 08.12.2009, 06:58
Re: Words - by Abernethy - 08.12.2009, 07:00
Re: Words - by Gappy - 08.12.2009, 07:41
Re: Words - by Abernethy - 08.12.2009, 07:46
Re: Words - by Streetplaya - 08.12.2009, 08:04
Re: Words - by Dr1ftEE - 08.12.2009, 08:46
Re: Words - by Faraday - 08.12.2009, 09:25
Re: Words - by Sew_Sumi - 08.12.2009, 09:37

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