07.12.2009, 18:31
i dont think so :S
heres the onplayerspawn
heres the onplayerspawn
Код:
public OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid,0);
if(gTeam[playerid] == TEAM_HUMAN) {
SetPlayerHealth(playerid,50.0);
GameTextForPlayer(playerid,"~w~Stay With other Survivors!",6000,5);
SendClientMessage(playerid,0xFF000096,"if you need help /help");
SendClientMessage(playerid,0xFF000096,"NB: Zombies have 200 Health");
TextDrawHideForPlayer(playerid,Textdraw);
TextDrawHideForPlayer(playerid,Textdraw);
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw2);
TogglePlayerClock(playerid, 1);
}
else if(gTeam[playerid] == TEAM_ZOMBIE) {
GameTextForPlayer(playerid,"~w~Kill All The ~g~ Survivors",6000,5);
SendClientMessage(playerid,0xFF000096,"Type /commands");
TextDrawHideForPlayer(playerid,Textdraw);
TextDrawHideForPlayer(playerid,Textdraw);
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw2);
TogglePlayerClock(playerid, 1);
new iRandom = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[iRandom][0], RandomSpawn[iRandom][1],RandomSpawn[iRandom][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[iRandom][3]);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
return 1;
}

