[HELP]My /v spawn1
#1

Ok when i do /v spawn1 the car is supposed to spawn the ownable car but it doesnt only the texts pops up i already mad e a despawn one but i need the /v spawn1 to get working heres my /v spawn1 command
Код:
 else if(strcmp(x_nr,"spawn1",true) == 0)
	    {
	      new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				new vehicleid;
				GetPlayerName(playerid, playername, sizeof(playername));
				GetPlayerFacingAngle(playerid, a);
				GetVehiclePos(vehicleid, x, y, z);
				GetVehicleZAngle(carid, a);
				if(CarInfo[carid][cOwned] == 0)
				{
			  		if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
					{
						SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
						return 1;
					}
					if(getcarid == carid)
					{
						CarInfo[carid][cLocationx] = x;
						CarInfo[carid][cLocationy] = y;
						CarInfo[carid][cLocationz] = z;
						CarInfo[carid][cAngle] = a;
						format(string, sizeof(string), "~n~ You have parked your vehicle in this location. ~n~");
						GameTextForPlayer(playerid, "You have parked your vehicle in this position. It will respawn here.", 10000, 3);
						OnPropUpdate();
						OnPlayerUpdate(playerid);
						DestroyVehicle(carid);
						CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],30000);
						TogglePlayerControllable(playerid, 1);
						return 1;
  					}
				}
	    }
and heres my /v despawn command
Код:
	    else if(strcmp(x_nr,"despawn",true) == 0)
    {
      new Float:x,Float:y,Float:z;
new Float:a;
new carid;
new getcarid;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }
getcarid = GetPlayerVehicleID(playerid);
RemovePlayerFromVehicle(playerid);
DestroyVehicle(carid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
//GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
{
 if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
{
SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
return 1;
}
if(getcarid == carid)
{

format(string, sizeof(string), "~n~ You have despawned your vehicle in this location. ~n~");
GameTextForPlayer(playerid, "You have despawned your vehicle in this location. It will respawn here.", 10000, 3);
OnPropUpdate();
OnPlayerUpdate(playerid);
TogglePlayerControllable(playerid, 1);
	return 1;
  					}
				}
	    }
and i made dis command from /v park i got ideas
Reply


Messages In This Thread
[HELP]My /v spawn1 - by Lilcuete - 05.12.2009, 22:54
Re: [HELP]My /v spawn1 - by Lilcuete - 05.12.2009, 23:10
Re: [HELP]My /v spawn1 - by Grim_ - 05.12.2009, 23:11
Re: [HELP]My /v spawn1 - by Lilcuete - 06.12.2009, 13:33
Re: [HELP]My /v spawn1 - by Lilcuete - 06.12.2009, 15:42
Re: [HELP]My /v spawn1 - by Lilcuete - 08.12.2009, 17:50

Forum Jump:


Users browsing this thread: 2 Guest(s)