Automatic gates - bugged and taking much ressources
#1

Hi there. Automatic gates are epic - as long as theyґre working. But mine are not.

Код:
public boobsgatetimer()
{
  for(new i=0; i<MAX_PLAYERS; i++)
  {
    if(boobsmember[i] == 1 || IsPlayerAdmin(i))
    {
//----------------------------------------------------------------------------
    if(IsPlayerInRangeOfPoint(i,20,-545.30004882813, 1251.1568603516, 1.5))
    {
    MoveObject(boobsgate,-545.30004882813, 1249.1568603516, 9.5, 2);
    }
    else
    {
    MoveObject(boobsgate,-545.30004882813, 1251.1568603516, 1.5, 2);
    }
//----------------------------------------------------------------------------BOOBSDOOR1
    if(IsPlayerInRangeOfPoint(i,5,-540.58142089844, 1329.7946777344, 3.2876319885254))
    {
    MoveObject(boobsdoor1,-540.58142089844, 1329.7946777344, 6.2876319885254, 2);
    }
    else
    {
    MoveObject(boobsdoor1,-540.58142089844, 1329.7946777344, 3.2876319885254, 2);
    }
//----------------------------------------------------------------------------BOOBSDOOR2
    if(IsPlayerInRangeOfPoint(i,5,-543.65942382813, 1355.6201171875, 11.836064338684))
    {
    MoveObject(boobsdoor2,-543.65942382813, 1355.6201171875, 14.836064338684, 2);
    }
    else
    {
    MoveObject(boobsdoor2,-543.65942382813, 1355.6201171875, 11.836064338684, 2);
    }
//----------------------------------------------------------------------------BOOBSDOOR3
    if(IsPlayerInRangeOfPoint(i,5,-542.75897216797, 1376.6665039063, 11.807936668396))
    {
    MoveObject(boobsdoor3,-542.75897216797, 1376.6665039063, 14.807936668396, 2);
    }
    else
    {
    MoveObject(boobsdoor3,-542.75897216797, 1376.6665039063, 11.807936668396, 2);
    }
//----------------------------------------------------------------------------BOOBSDOOR4
    if(IsPlayerInRangeOfPoint(i,5,-543.65338134766, 1366.5200195313, 11.790085792542))
    {
    MoveObject(boobsdoor4,-543.65338134766, 1366.5200195313, 14.790085792542, 2);
    }
    else
    {
    MoveObject(boobsdoor4,-543.65338134766, 1366.5200195313, 11.790085792542, 2);
    }
//----------------------------------------------------------------------------BOOBSDOOR5
    if(IsPlayerInRangeOfPoint(i,5,-535.11450195313, 1419.3912353516, 12.049313545227))
    {
    MoveObject(boobsdoor5,-535.11450195313, 1419.3912353516, 15.049313545227, 2);
    }
    else
    {
    MoveObject(boobsdoor5,-535.11450195313, 1419.3912353516, 12.049313545227, 2);
    }
//----------------------------------------------------------------------------BOOBSDOOR6
    if(IsPlayerInRangeOfPoint(i,5,-543.28619384766, 1370, 19.033756256104))
    {
    MoveObject(boobsdoor6,-543.28619384766, 1370, 22.033756256104, 2);
    }
    else
    {
    MoveObject(boobsdoor6,-543.28619384766, 1370, 19.033756256104, 2);
    }

		}
  }
}
Hereґs my code. If more people run around at the doors, the door gets bugged and dont open any more. Anyone knows why?
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