[HELP] Automatic Gates
#1

Quote:

new OpenGate[MAX_PLAYERS];
new c_gate;

forward CheckGate();



main()




PlayerToPoint(Float:radius, playerid, Float:X, Float:Y, Float:Z)
{
new Floatldpos[3], Float:temppos[3];
GetPlayerPos(playerid, oldpos[0], oldpos[1], oldpos[2]);
temppos[0] = (oldpos[0] -X);
temppos[1] = (oldpos[1] -Y);
temppos[2] = (oldpos[2] -Z);
if(((temppos[0] < radius) && (temppos[0] > -radius)) && ((temppos[1] < radius) && (temppos[1] > -radius)) && ((temppos[2] < radius) && (temppos[2] > -radius)))
{
return true;
}
return false;
}

c_gate = CreateObject(16775, 2063.2603, -2600.1406, 16.5461, 0.0000, 0.0000, 33.5180, 500.0);


public CheckGate()
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(!IsPlayerConnected(i)) continue;
if(PlayerToPoint(10.0, i, 2067.1909,-2605.8831,13.5469) && OpenGate[i] == 0)
{
MoveObject(c_gate, 2063.2507, -2600.1677, 8.5313);
OpenGate[i] = 1;
}
else if(!PlayerToPoint(10.0, i, 2059.3821,-2594.8203,13.5469) && OpenGate[i] == 1)
{
MoveObject(c_gate, 2063.2603, -2600.1406, 16.5461);
OpenGate[i] = 0;
}
}
}


public gate()
{
SetTimer("CheckGate", 500, true);
}

------------------------------------------------------------------------

1 ERROR:

error 010: invalid function or declaration

What is problem??

please help i'm beginer!!!
Reply


Messages In This Thread
[HELP] Automatic Gates - by Coltt29 - 03.12.2009, 16:51
Re: [HELP] Automatic Gates - by Rzzr - 03.12.2009, 17:40
Re: [HELP] Automatic Gates - by Joe Staff - 03.12.2009, 22:41
Re: [HELP] Automatic Gates - by Coltt29 - 04.12.2009, 13:23
Re: [HELP] Automatic Gates - by Joe Staff - 04.12.2009, 17:59
Re: [HELP] Automatic Gates - by Coltt29 - 04.12.2009, 18:16
Re: [HELP] Automatic Gates - by Joe Staff - 04.12.2009, 19:17
Re: [HELP] Automatic Gates - by Coltt29 - 05.12.2009, 12:58

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