OnPlayerKeyStateChange and Dialogs
#1

Is it possible to detect if the player uses the ENTER button in a dialog?
Because I tried newkeys == 16 (the one for entering a vehicle)
But that only works when there's no dialog on your screen.
If there's a dialog on your screen, you just press OK.
So, is there a possibility to check if you use enter to press the OK button in a dialog?
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Messages In This Thread
OnPlayerKeyStateChange and Dialogs - by Rzzr - 01.12.2009, 17:15
Re: OnPlayerKeyStateChange and Dialogs - by Daren_Jacobson - 01.12.2009, 22:04
Re: OnPlayerKeyStateChange and Dialogs - by Joe Staff - 01.12.2009, 23:01

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