30.11.2009, 15:04
I think that you could do it with a zone system like this
Create zones and check whatever a player is in a zone with OnPayerDeath or PLAYER_STATE_WASTED with
then on
Create zones and check whatever a player is in a zone with OnPayerDeath or PLAYER_STATE_WASTED with
Код:
PlayerInfo[playerid][Area] = getPlayerZoneID(playerid) ;
Код:
OnPlayerSpawn(playerid) { if(PlayerInfo[playerid][Area] == x) SetPlayerPos(playerid, 1653.2175,2409.2781,10.9262); }