29.11.2009, 16:44
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if (vehicleid == CARID && !ispassenger)
{
if (IsPlayerAdmin(playerid)
{
SendClientMessage(playerid,COLOR_WHITE, "*Nice car.");
}
else
{
new Float:Xx,Float:Yy,Float:Zz,Float:Aa;
GetPlayerPos(playerid,Xx,Yy,Zz);
GetPlayerFacingAngle(playerid,Aa);
SetPlayerPos(playerid,Xx,Yy,Zz);
SetPlayerFacingAngle(playerid,Aa);
SendClientMessage(playerid,COLOR_WHITE, "*Walk.");
}
{
if (vehicleid == CARID && !ispassenger)
{
if (IsPlayerAdmin(playerid)
{
SendClientMessage(playerid,COLOR_WHITE, "*Nice car.");
}
else
{
new Float:Xx,Float:Yy,Float:Zz,Float:Aa;
GetPlayerPos(playerid,Xx,Yy,Zz);
GetPlayerFacingAngle(playerid,Aa);
SetPlayerPos(playerid,Xx,Yy,Zz);
SetPlayerFacingAngle(playerid,Aa);
SendClientMessage(playerid,COLOR_WHITE, "*Walk.");
}