29.11.2009, 13:40
Quote:
Originally Posted by PANNA
Well,
now I got it like this: 1kill= +10score Is it possible to set that like this: grenade kill= +25score sniper kill= +15score combat shotgun kill= +10score mp5 kill= +10score |
pawn Код:
SetPlayerScore(killerid, +10);
if(reason==31)SetPlayerScore(killerid, +5); // if the kill is with M4....
if(reason==29)SetPlayerScore(killerid, +3); // if the kill is with SMG....
Cheers.