waht ini do i need to define X Y Z?
#8

Quote:
Originally Posted by [SU
propilot ]
Quote:
Originally Posted by Seif_
Use soundid 0 to stop the sound.
Код:
C:\Documents and Settings\Administrator\Desktop\SA-MP Sounds\pawno\Fire Alarm.pwn(14) : error 031: unknown directive
C:\Documents and Settings\Administrator\Desktop\SA-MP Sounds\pawno\Fire Alarm.pwn(41) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\SA-MP Sounds\pawno\Fire Alarm.pwn(46) : error 010: invalid function or declaration
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


3 Errors.
pawn Код:
if (strcmp("/stopfirealarm", cmdtext, true, 10) == 0)
    {
 SendClientMessage(playerid, 0xC0C0C0FF, "You Stoped The Fire Alarm!");
 PlayerPlaySound(playerid, 0, X, Y, Z);
    }
    return 0;
}
and how do i make the sound that the players around
5 metters away form the building that is on fire ( /firealarm)
will here i too and get a message
*you here an fire alarm?
Do you use PlayerToPoint?
Reply


Messages In This Thread
waht ini do i need to define X Y Z? - by propilot - 29.11.2009, 01:02
Re: waht ini do i need to define X Y Z? - by sant - 29.11.2009, 01:19
Re: waht ini do i need to define X Y Z? - by propilot - 29.11.2009, 01:23
Re: waht ini do i need to define X Y Z? - by sant - 29.11.2009, 01:25
Re: waht ini do i need to define X Y Z? - by propilot - 29.11.2009, 01:25
Re: waht ini do i need to define X Y Z? - by sant - 29.11.2009, 01:30
Re: waht ini do i need to define X Y Z? - by propilot - 29.11.2009, 01:34
Re: waht ini do i need to define X Y Z? - by sant - 29.11.2009, 01:36
Re: waht ini do i need to define X Y Z? - by propilot - 29.11.2009, 01:39

Forum Jump:


Users browsing this thread: 1 Guest(s)