28.11.2009, 21:04
make variables..now i THINK this is wat u wuld do..
new Float: t1x[MAX_PLAYERS];
new Float: t1y[MAX_PLAYERS];
new Float: t1z[MAX_PLAYERS];
new Float: t1zangle[MAX_PLAYERS];
then wen u use /sett1 to set the position Just GetPlayerPos then set the t1x,y,z and zangle variables to the GetPlayerPos thingys..
if that makes sense? if u really got NO idea i can help u out making it
new Float: t1x[MAX_PLAYERS];
new Float: t1y[MAX_PLAYERS];
new Float: t1z[MAX_PLAYERS];
new Float: t1zangle[MAX_PLAYERS];
then wen u use /sett1 to set the position Just GetPlayerPos then set the t1x,y,z and zangle variables to the GetPlayerPos thingys..
if that makes sense? if u really got NO idea i can help u out making it