IsPlayerInArea
#8

ON top of your gamemode:
pawn Код:
new housein;
new houseout;
Put under "OnGameModeInt"

pawn Код:
housein = CreatePickup(1318, 1, -86.0824,-300.9615,2.7646, 10.8203);
houseout = CreatePickup(1318, 1, 2575.9456,-1303.7881,1044.1250);
Then at "OnPlayerPickupPickup"

pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{{
    if(pickupid == housein)
        {SetPlayerPos(playerid, 2574.5510,-1302.3300,1044.1250); // change the coords to the ones of your house
         SetPlayerInterior(playerid, 2); // use /interior to see the interior number
         SetPlayerFacingAngle(playerid, 50);
         SendClientMessage(playerid, 0x00FF00FF, "Have fun in the house."); // Just fun, delete if you dont need.}

if(pickupid == houseout)
        {
        SetPlayerPos(playerid,-90.4862,-300.4058,2.7057); // infront of the factory again
        SetPlayerFacingAngle(playerid, 90); // Turning....
        SetPlayerInterior(playerid, 0); //0 = normal
        SendClientMessage(playerid, 0x00FF00FF, "Take care outside."); // Just fun, delete if you dont need.
        }

return 1;
    }
}

If any errors occur, just say.

Hope that helped you.

Reply


Messages In This Thread
IsPlayerInArea - by Freddy Z - 22.11.2009, 11:47
Re: IsPlayerInArea - by MenaceX^ - 22.11.2009, 11:55
Re: IsPlayerInArea - by Freddy Z - 22.11.2009, 12:33
Re: IsPlayerInArea - by Jeffry - 22.11.2009, 12:48
Re: IsPlayerInArea - by Freddy Z - 22.11.2009, 13:25
Re: IsPlayerInArea - by Jeffry - 22.11.2009, 13:32
Re: IsPlayerInArea - by Correlli - 22.11.2009, 13:37
Re: IsPlayerInArea - by Jeffry - 22.11.2009, 13:58
Re: IsPlayerInArea - by Jeffry - 22.11.2009, 14:09

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