detect if vehicle type is near?
#4

thanks for the help on it, i got 2 warnings im not to sure if it makes a huge diffrence as i have never worked with dcmd before mind doing a quick lookover?


pawn Код:
C:\Documents and Settings\Mark\Desktop\SA-MP .3a Server\gamemodes\desertwindbase.pwn(58) : warning 213: tag mismatch
C:\Documents and Settings\Mark\Desktop\SA-MP .3a Server\gamemodes\desertwindbase.pwn(50) : warning 203: symbol is never used: "params"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Warnings.
pawn Код:
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
pawn Код:
dcmd_cargotruck(playerid,params[]) // warning
{
  for(new i;i<MAX_VEHICLES;i++)
  {
    if(GetVehicleModel(i) == 433 || GetVehicleModel(i) == 455)
    {
        new Float:x,Float:y,Float:z;
        GetVehiclePos(i,x,y,z);
        if(IsPlayerInRangeOfPoint(playerid,10.0, x,y,z)==true) // warning
        {
            SendClientMessage(playerid,COLOR_GREEN,"Ammo Refilled!");
            // ammo stuff
            return 1;
        }
        else
        {
          SendClientMessage(playerid,COLOR_RED,"A cargo truck isn't close enought for you to refill ammo!");
          return 1;
        }
    }
  }
  return 1;
}
pawn Код:
if(strcmp(cmd, "/ref", true) == 0 || strcmp(cmd, "/refill", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
          dcmd(cargotruck,10,cmdtext);
          return 1;
        }
    }
    return 0;
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Messages In This Thread
detect if vehicle type is near? - by [LCG]TANKER - 20.11.2009, 23:51
Re: detect if vehicle type is near? - by [LCG]TANKER - 21.11.2009, 12:52
Re: detect if vehicle type is near? - by Rac3r - 21.11.2009, 13:13
Re: detect if vehicle type is near? - by [LCG]TANKER - 21.11.2009, 22:48
Re: detect if vehicle type is near? - by FUNExtreme - 21.11.2009, 22:52
Re: detect if vehicle type is near? - by [LCG]TANKER - 21.11.2009, 23:08
Re: detect if vehicle type is near? - by Donny_k - 21.11.2009, 23:36
Re: detect if vehicle type is near? - by [LCG]TANKER - 22.11.2009, 15:25
Re: detect if vehicle type is near? - by [LCG]TANKER - 22.11.2009, 15:38

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