19.11.2009, 04:50
Infact, you wrong.
IsPlayerConnected, yes in the loop. look good:
for(new i; i<numargs(); ++i) if(IsPlayerConnected(i))
the function just sending names on using, example:
so playerid does not need to be here.
and ++i or i++ is the same thing!
and.. he will return all the names! i used \n, look good damn
the function without wrong!
sorry if i have spelling mistakes.
IsPlayerConnected, yes in the loop. look good:
for(new i; i<numargs(); ++i) if(IsPlayerConnected(i))
the function just sending names on using, example:
pawn Код:
format(bla, sizeof(bla), "%d%d",GetNames(1, 20));
SendClientMessage(id, color, bla);
and ++i or i++ is the same thing!
and.. he will return all the names! i used \n, look good damn
the function without wrong!
sorry if i have spelling mistakes.

