18.11.2009, 11:00
OnPlayerKeyStateChange.
Simply put an if statement if(newkeys == KEY_NAME) Remember that KEY_NAME can be found in a_samp.inc
and inside the if statement, just put the content of the command statement
Simply put an if statement if(newkeys == KEY_NAME) Remember that KEY_NAME can be found in a_samp.inc
and inside the if statement, just put the content of the command statement