15.11.2009, 12:15
u gotta set the NPC's interior ID.
public OnPlayerConnect(playerid)
{
if (IsPlayerNPC(playerid))
{
SetPlayerInterior(playerid, [here the interior id]);
return 1;
}
}
public OnPlayerConnect(playerid)
{
if (IsPlayerNPC(playerid))
{
SetPlayerInterior(playerid, [here the interior id]);
return 1;
}
}

