[HELP]/v help please reply
#1

Ok when i do /v park it disapears thecar which s good but i want to do /v get1 so the car can respawn but in order it to respawn i have to be in the car to do /v get1 but i do not want that all i want if i do /v get1 the car respawns which is a ownable car but i do not know how to do dat heres my command i want to take it out so i dont have to be in the inorder to do /v get1 i want remove that but i do not know how
Код:
 else if(strcmp(x_nr,"park",true) == 0)
	    {
	      new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }

Please help me and rply
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
				else { return 1; }
				getcarid = GetPlayerVehicleID(playerid);
				RemovePlayerFromVehicle(playerid);
				DestroyVehicle(carid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				//GetPlayerFacingAngle(playerid, a);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			  		if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
					{
						SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
						return 1;
					}
					if(getcarid == carid)
					{

						format(string, sizeof(string), "~n~ You have parked your vehicle in this location. ~n~");
						GameTextForPlayer(playerid, "You have parked your vehicle in this position. It will respawn here.", 10000, 3);
						OnPropUpdate();
						OnPlayerUpdate(playerid);
						TogglePlayerControllable(playerid, 1);
						return 1;
  					}
				}
	    }
	     else if(strcmp(x_nr,"get1",true) == 0)
	    {
	      new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
				else { return 1; }
				getcarid = GetPlayerVehicleID(playerid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				//GetPlayerFacingAngle(playerid, a);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			  		if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
					{
						SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
						return 1;
						}
             	if(getcarid == carid)
					{



						format(string, sizeof(string), "~n~ You have gotten ur car back from your house or parking place. ~n~");
						GameTextForPlayer(playerid, " You have gotten ur car back from your house or parking place.", 10000, 3);
						OnPropUpdate();
						OnPlayerUpdate(playerid);
						AddStaticVehicleEx(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],30000);
						TogglePlayerControllable(playerid, 1);
						return 1;
  					}
				}
	    }
Please help me thanks
Reply


Messages In This Thread
[HELP]/v help please reply - by Lilcuete - 13.11.2009, 20:11
Re: [HELP]/v help please reply - by Lilcuete - 13.11.2009, 20:20
Re: [HELP]/v help please reply - by Lilcuete - 13.11.2009, 20:43
Re: [HELP]/v help please reply - by [XST]O_x - 13.11.2009, 21:08
Re: [HELP]/v help please reply - by Eazy_Efolife - 13.11.2009, 21:12
Re: [HELP]/v help please reply - by Benne - 13.11.2009, 21:14
Re: [HELP]/v help please reply - by Lilcuete - 13.11.2009, 23:41
Re: [HELP]/v help please reply - by Lilcuete - 30.11.2009, 21:23
Re: [HELP]/v help please reply - by mamorunl - 30.11.2009, 21:25
Re: [HELP]/v help please reply - by Lilcuete - 30.11.2009, 21:27

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