Compiles, but doesnt work ingame
#1

I'm trying to script a code to buy weapons in game. It compiles, there's a couple warnings. But once i get in game the commands doesn't work. Here is my code

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/help", cmdtext, true, 5) == 0)
{
SendClientMessage(playerid,0x33CCFFAA, " -~Weapons For Sale~-");
SendClientMessage(playerid,0x33CCFFAA, "[Hint] Use /buy [name] to buy a weapon");
SendClientMessage(playerid,0x33CCFFAA, "Pistols- 9mm($450), S9mm($500), Deagle($1500)");
SendClientMessage(playerid,0x33CCFFAA, "Shotguns- Shotgun($800), CShotgun($2100), Sawnoff($1000)");
SendClientMessage(playerid,0x33CCFFAA, "Automatics- MicroSMG($800), SMG($1200), Tec9($900)");
SendClientMessage(playerid,0x33CCFFAA, "Rifles- CountryRifle($700), Sniper($1100),");
SendClientMessage(playerid,0x33CCFFAA, "AssaultRifles- AK47($1800), M4($2500),");
SendClientMessage(playerid,0x33CCFFAA, "Thrown- Grenade($3500), Molotov($3500), SatchelCharge($4000");
}
return 1;
return 0;
if (strcmp("/buy 9mm", cmdtext, true, == 0)
{
GivePlayerWeapon(playerid, 22, 60);
SendClientMessage(playerid,0x33AA33AA,"You have bought a 9mm for $450!");
GivePlayerMoney(playerid, -450);
}
return 1;
if (strcmp("/buy S9mm", cmdtext, true, 9) == 0)
{
GivePlayerWeapon(playerid, 23, 45);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Silenced 9mm for $500!");
GivePlayerMoney(playerid, -500);
}
return 1;
if (strcmp("/buy Deagle", cmdtext, true, 11) == 0)
{
GivePlayerWeapon(playerid, 24, 30);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Desert Eagle for $1500!");
GivePlayerMoney(playerid, -1500);
}
return 1;
if (strcmp("/buy Shotgun", cmdtext, true, 12) == 0)
{
GivePlayerWeapon(playerid, 25, 25);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Shotgun for $800!");
GivePlayerMoney(playerid, -800);
}
return 1;
if (strcmp("/buy CShotgun", cmdtext, true, 13) == 0)
{
GivePlayerWeapon(playerid, 27, 35);
SendClientMessage(playerid,0x33AA33AA,"You have bought a CShotgun for $2100!");
GivePlayerMoney(playerid, -2100);
}
return 1;
if (strcmp("/buy Sawnoff", cmdtext, true, 12) == 0)
{
GivePlayerWeapon(playerid, 26, 20);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Sawnoff for $1000!");
GivePlayerMoney(playerid, -1000);
}
return 1;
if (strcmp("/buy MicroSMG", cmdtext, true, 13) == 0)
{
GivePlayerWeapon(playerid, 28, 90);
SendClientMessage(playerid,0x33AA33AA,"You have bought a MicroSMG for $800!");
GivePlayerMoney(playerid, -800);
}
return 1;
if (strcmp("/buy SMG", cmdtext, true, == 0)
{
GivePlayerWeapon(playerid, 29, 90);
SendClientMessage(playerid,0x33AA33AA,"You have bought a SMG for $1200!");
GivePlayerMoney(playerid, -1200);
}
return 1;
if (strcmp("/buy Tec9", cmdtext, true, 9) == 0)
{
GivePlayerWeapon(playerid, 32, 90);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Tec9 for $900!");
GivePlayerMoney(playerid, -900);
}
return 1;
if (strcmp("/buy CountryRifle", cmdtext, true, 17) == 0)
{
GivePlayerWeapon(playerid, 33, 20);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Country Rifle for $700!");
GivePlayerMoney(playerid, -700);
}
return 1;
if (strcmp("/buy Sniper", cmdtext, true, 11) == 0)
{
GivePlayerWeapon(playerid, 34, 20);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Sniper for $1100!");
GivePlayerMoney(playerid, -1100);
}
return 1;
if (strcmp("/buy AK47", cmdtext, true, 9) == 0)
{
GivePlayerWeapon(playerid, 30, 120);
SendClientMessage(playerid,0x33AA33AA,"You have bought a AK47 for $1800!");
GivePlayerMoney(playerid, -1800);
}
return 1;
if (strcmp("/buy M4", cmdtext, true, 7) == 0)
{
GivePlayerWeapon(playerid, 31, 120);
SendClientMessage(playerid,0x33AA33AA,"You have bought a M4 for $2500!");
GivePlayerMoney(playerid, -2500);
}
return 1;
if (strcmp("/buy Grenade", cmdtext, true, 12) == 0)
{
GivePlayerWeapon(playerid, 16, 3);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Grenade for $3500!");
GivePlayerMoney(playerid, -3500);
}
return 1;
if (strcmp("/buy Molotov", cmdtext, true, 12) == 0)
{
GivePlayerWeapon(playerid, 18, 3);
SendClientMessage(playerid,0x33AA33AA,"You have bought a Molotov for $3500!");
GivePlayerMoney(playerid, -3500);
}
return 1;
if (strcmp("/buy SatchelCharge", cmdtext, true, 1 == 0)
{
GivePlayerWeapon(playerid, 39, 2);
SendClientMessage(playerid,0x33AA33AA,"You have bought a SatchelCharge for $4000!");
GivePlayerMoney(playerid, -4000);
}
return 1;
return 0;
}





And the message after compiling

C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(239) : warning 217: loose indentation
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(240) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(241) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(24 : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(255) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(262) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(269) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(276) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(283) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(290) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(297) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(304) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(311) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(31 : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(325) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(332) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(339) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(346) : warning 225: unreachable code
C:\Users\lad\Desktop\samp03asvr_R2_win32\gamemodes \SnipeMadness.pwn(353) : warning 225: unreachable code
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


19 Warnings.

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Messages In This Thread
Compiles, but doesnt work ingame - by Pachellis - 12.11.2009, 20:22
Re: Compiles, but doesnt work ingame - by Lilcuete - 12.11.2009, 20:30
Re: Compiles, but doesnt work ingame - by retart441 - 12.11.2009, 20:31
Re: Compiles, but doesnt work ingame - by Pachellis - 12.11.2009, 20:40
Re: Compiles, but doesnt work ingame - by retart441 - 12.11.2009, 20:41
Re: Compiles, but doesnt work ingame - by dice7 - 12.11.2009, 20:49
Re: Compiles, but doesnt work ingame - by retart441 - 12.11.2009, 20:52
Re: Compiles, but doesnt work ingame - by Pachellis - 12.11.2009, 20:57
Re: Compiles, but doesnt work ingame - by Lilcuete - 12.11.2009, 21:10
Re: Compiles, but doesnt work ingame - by Pachellis - 12.11.2009, 21:14

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