11.11.2009, 04:49
The sync is improved, it should be much better for deathmatches.
Also, the "floating/sliding bug" usually occurs when you're running on custom objects. It's probably something to do with the fact that it's not a defined surface in GTA, so it gives it the properties of something which you slide along.
Also, the "floating/sliding bug" usually occurs when you're running on custom objects. It's probably something to do with the fact that it's not a defined surface in GTA, so it gives it the properties of something which you slide along.