07.11.2009, 02:16
Quote:
|
Originally Posted by Daren_Jacobson
in the first place it is a better idea to use IsPlayerInRangeOfPoint(stuff and coords of pickup); because of this (unless you use ysf of course)
|
|
Originally Posted by Daren_Jacobson
in the first place it is a better idea to use IsPlayerInRangeOfPoint(stuff and coords of pickup); because of this (unless you use ysf of course)
|