Function question
#2

The variable technique is really the only way of doing it unfortunately. But you could create a function called CreatePlayerTimer, which assigns an ID to the player in question using the ID of the timer, then when the timer expires, it carries out the desired affect on the player in the server with timer[playerid] set as the timer ID
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Messages In This Thread
Function question - by (.Aztec); - 05.11.2009, 21:00
Re: Function question - by Redgie - 05.11.2009, 22:52
Re: Function question - by (.Aztec); - 05.11.2009, 23:14
Re: Function question - by madman227 - 06.11.2009, 04:28
Re: Function question - by troy52192 - 06.11.2009, 04:33
Re: Function question - by Daren_Jacobson - 06.11.2009, 13:24

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