Lock door
#4

Add the following to your OnPlayerCommandText section
Код:
new vehicleid = GetPlayerVehicleID(playerid);
if (strcmp(cmdtext, "/lock", true)==0)
		{
			if(IsPlayerInAnyVehicle(playerid))
			{
				new State=GetPlayerState(playerid);
				if(State!=PLAYER_STATE_DRIVER)
				{
					SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
					return 1;
				}
				new i;
				for(i=0;i<MAX_PLAYERS;i++)
				{
					if(i != playerid)
					{
						SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
					}
				}
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string, sizeof(string), "* %s just locked his/her car.", sendername);
				ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
				SendClientMessage(playerid, 0xFFFF00AA, "Vehicle locked!");
		  	new Float:pX, Float:pY, Float:pZ;
				GetPlayerPos(playerid,pX,pY,pZ);
				PlayerPlaySound(playerid,1056,pX,pY,pZ);
				locked[playerid][GetPlayerVehicleID(playerid)] = 1;
			}
			else
			{
			SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
			}
			return 1;
			}

	if (strcmp(cmdtext, "/unlock", true)==0)
		{
			if(IsPlayerInAnyVehicle(playerid))
			{
				new State=GetPlayerState(playerid);
				if(State!=PLAYER_STATE_DRIVER)
				{
					SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
					return 1;
				}
				new i;
				for(i=0;i<MAX_PLAYERS;i++)
				{
					SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
				}
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string, sizeof(string), "* %s just unlocked his/her car.", sendername);
				ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
				SendClientMessage(playerid, 0xFFFF00AA, "Vehicle unlocked!");
				new Float:pX, Float:pY, Float:pZ;
				GetPlayerPos(playerid,pX,pY,pZ);
				PlayerPlaySound(playerid,1057,pX,pY,pZ);
				locked[playerid][GetPlayerVehicleID(playerid)] = 0;
			}
			else
			{
				SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
			}
			return 1;
			}
From The Underworld Script.
Enjoy
Reply


Messages In This Thread
Lock door - by _Healer_ - 05.11.2009, 13:34
Re: Lock door - by _Healer_ - 05.11.2009, 13:57
Re: Lock door - by The_Pain - 05.11.2009, 14:11
Re: Lock door - by Avsecret - 05.11.2009, 14:14
Re: Lock door - by _Healer_ - 06.11.2009, 14:02

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