[SOLVED] symbol already defined
#2

onplayerupdate is since 0.2 a native public which gets called if a player sends data

You should rename your OnPlayerUpdate to something else
Reply


Messages In This Thread
[SOLVED] symbol already defined - by FreddeN - 05.11.2009, 10:54
Re: [HELP] symbol already defined - by Nero_3D - 05.11.2009, 11:01
Re: [HELP] symbol already defined - by MachineHead - 05.11.2009, 11:05
Re: [HELP] symbol already defined - by FreddeN - 05.11.2009, 11:08
Re: [HELP] symbol already defined - by FreddeN - 05.11.2009, 11:09
Re: [SOLVED] symbol already defined - by Nero_3D - 05.11.2009, 17:08

Forum Jump:


Users browsing this thread: 1 Guest(s)