05.11.2009, 01:51
Code:
if(house !=999) { if(SpawnChange[playerid]) //If 1, then you get to your house, else spawn somewhere else { SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,HouseInfo[house][hInt]); SetPlayerVirtualWorld(playerid,HouseInfo[house][hWorld]); SetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]); // Warp the player PlayerInfo[playerid][pLocal] = house; HouseEntered[playerid] = house; PlayerInfo[playerid][pInt] = HouseInfo[house][hInt]; return 1; } }
they are all set at 0
its just as soon as you connect to the server you spawn outside with vw of 1