03.11.2009, 21:12
Код:
if(strcmp(cmd, "/uniform", true) == 0) { if (PlayerToPoint(3, playerid,254.9053,76.4039,1003.6406) || PlayerToPoint(3,playerid,254.9053,76.4039,1003.6406) || PlayerInfo[playerid][pLocal] != 255) { if(PlayerInfo[playerid][pMember] != 1) { SendClientMessage(playerid, COLOR_LIGHTBLUE,"_______Uniform_____"); SendClientMessage(playerid, COLOR_GREY," 1.Cadet 2.Officer "); SendClientMessage(playerid, COLOR_GREY," 3.Sergeant 4.Lieutenant "); SendClientMessage(playerid, COLOR_GREY," 5.Captain 6.Chief "); SendClientMessage(playerid, COLOR_GREY," 7.FBI 8.Army "); SendClientMessage(playerid, COLOR_GREY," 9.Swat 9.Bike "); SendClientMessage(playerid, COLOR_LIGHTBLUE,"type the name like /[name] "); } return 1; } } if(strcmp(cmd,"/Cadet",true) == 0) { if (PlayerToPoint(3, playerid,254.9053,76.4039,1003.6406) || PlayerToPoint(3,playerid,254.9053,76.4039,1003.6406) || PlayerInfo[playerid][pLocal] != 255) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if (PlayerInfo[playerid][pRank] < 1) { SendClientMessage(playerid, COLOR_GRAD1, " You need to be at least rank1 !"); return 1; } else if (PlayerInfo[playerid][pRank] >= 1) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s Just got the Cadet uniform from this lock",name); ProxDetector(20.0, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); printf("%s", string); SetPlayerSkin(playerid, 71); } return 1; } } } if(strcmp(cmd,"/Officer",true) == 0) { if (PlayerToPoint(3, playerid,254.9053,76.4039,1003.6406) || PlayerToPoint(3,playerid,254.9053,76.4039,1003.6406) || PlayerInfo[playerid][pLocal] != 255) { if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if (PlayerInfo[playerid][pRank] < 2) { SendClientMessage(playerid, COLOR_GRAD1, " You need to be at least rank2 !"); return 1; } else if (PlayerInfo[playerid][pRank] >= 2) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s Just got the Officer uniform from this lock", name); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); printf("%s", string); SetPlayerSkin(playerid,281); return 1; } } } } if(strcmp(cmd,"/Sergeant",true) == 0) { if (PlayerToPoint(3, playerid,254.9053,76.4039,1003.6406) || PlayerToPoint(3,playerid,254.9053,76.4039,1003.6406) || PlayerInfo[playerid][pLocal] != 255) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if (PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GRAD1, " You need to be at least rank3 !"); return 1; } else if (PlayerInfo[playerid][pRank] >= 3) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s Just got the Sergeant uniform from this lock", name); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); printf("%s", string); SetPlayerSkin(playerid,282); return 1; } } } } if(strcmp(cmd,"/Lieutenant",true) == 0) { if (PlayerToPoint(3, playerid,254.9053,76.4039,1003.6406) || PlayerToPoint(3,playerid,254.9053,76.4039,1003.6406) || PlayerInfo[playerid][pLocal] != 255) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if (PlayerInfo[playerid][pRank] < 4) { SendClientMessage(playerid, COLOR_GRAD1, " You need to be at least rank4 !"); return 1; } else if (PlayerInfo[playerid][pRank] >= 4) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s Just got the Lieutenant uniform from this lock", name); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); printf("%s", string); SetPlayerSkin(playerid,282); return 1; } } } } if(strcmp(cmd,"/Captain",true) == 0) { if(PlayerToPoint(3, playerid,254.9053,76.4039,1003.6406) || PlayerToPoint(3,playerid,254.9053,76.4039,1003.6406) || PlayerInfo[playerid][pLocal] != 255) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[playerid][pRank] < 5) { SendClientMessage(playerid, COLOR_GRAD1, " You need to be at least rank5 !"); return 1; } else if (PlayerInfo[playerid][pRank] >= 5) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s Just got the Captain uniform from this lock", name); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); printf("%s", string); SetPlayerSkin(playerid,283); return 1; } } } } if(strcmp(cmd,"/Chief",true) == 0) { if (PlayerToPoint(3, playerid,254.9053,76.4039,1003.6406) || PlayerToPoint(3,playerid,254.9053,76.4039,1003.6406) || PlayerInfo[playerid][pLocal] != 255) { if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1) { if (PlayerInfo[playerid][pRank] < 6) { SendClientMessage(playerid, COLOR_GRAD1, " You need to be at least rank6 !"); return 1; } else if (PlayerInfo[playerid][pRank] == 6) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s Just got the chief uniform from this lock", name); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); printf("%s", string); SetPlayerSkin(playerid,288); return 1; } } } }