Quote:
Originally Posted by [K4L
Jake ]
the NPC system would have to be completely re-written to do so.
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No it wouldn't, it takes someone with right knowledge in C++ and 86x Assembly. I've already experimented with creating dynamic NPC recordings. Instead of the NPC following the recording, I change the recording so the NPC goes from point A, where he's standing, to point B, where he's going to be standing, with a spectacular succeess. It's still in development but I hope to use this method to create shooting NPCs, I just need to find out how to get the NPCs aiming X rotation. Here's my first test
http://www.xfire.com/video/15859d/ But I may not get to release it if it's a breach of the EULA.