[FilterScript] [FS] Vehicle Crashing system
#6

Maybe because, you load it up and stay in-game ... which will fail because the timer is set to activate OnPlayerConnect. So loadfs, then /q and rejoin.
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Messages In This Thread
[FS] Vehicle Crashing system - by Tannz0rz - 31.10.2009, 02:27
Re: [FS] Car Crashing system - by chenza - 31.10.2009, 02:43
Re: [FS] Vehicle Crashing system - by Kurence - 31.10.2009, 09:03
Re: [FS] Vehicle Crashing system - by cigo - 31.10.2009, 09:44
Re: [FS] Vehicle Crashing system - by DauerDicht - 31.10.2009, 16:40
Re: [FS] Vehicle Crashing system - by ded - 31.10.2009, 18:22
Re: [FS] Vehicle Crashing system - by Tannz0rz - 31.10.2009, 19:10
Re: [FS] Vehicle Crashing system - by RyDeR` - 31.10.2009, 19:25
Re: [FS] Vehicle Crashing system - by Mechscape - 31.10.2009, 19:42
Re: [FS] Vehicle Crashing system - by RoamPT - 31.10.2009, 20:27

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