Playertopoint help
#2

Yoou don't have PlayerToPoint function.
Add this at end of your script
pawn Code:
PlayerToPoint(Float:radius, playerid, Float:X, Float:Y, Float:Z)
{
  new Float:oldpos[3], Float:temppos[3];
  GetPlayerPos(playerid, oldpos[0], oldpos[1], oldpos[2]);
  temppos[0] = (oldpos[0] -X);
  temppos[1] = (oldpos[1] -Y);
  temppos[2] = (oldpos[2] -Z);
  if(((temppos[0] < radius) && (temppos[0] > -radius)) && ((temppos[1] < radius) && (temppos[1] > -radius)) && ((temppos[2] < radius) && (temppos[2] > -radius)))
  {
    return true;
  }
  return false;
}
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Messages In This Thread
Playertopoint help - by Pinehole - 30.10.2009, 22:42
Re: Playertopoint help - by Luka P. - 30.10.2009, 22:43

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