29.10.2009, 15:11
Something is wrong with streamed 3dTextLabels. I create only one in OnGameModeInit and destroy it in OnGameModeExit.
The problem is that it doesn't appear after gmx, though it does exist in memory(I checked with CountDynamic3DTextLabels)
Update2: I managed to find a fix for the problem. Reconnect helps.
The problem is that it doesn't appear after gmx, though it does exist in memory(I checked with CountDynamic3DTextLabels)
Update2: I managed to find a fix for the problem. Reconnect helps.