25.10.2009, 21:43
forward fireworks()
public OnGameModeInit()
{
SetTimer("fireworks",2000,1);//2 second looping timer
return 1;
}
fireworks()
{
//what happens when timer goes off
flare1 = CreateObject(354,X,Y,Z,0,0,0) //set X , Y, Z to cordinates you want
MoveObject(flare1,X,Y,Z+30,speed); //set speed to speed of the fireworks going up
}
public OnGameModeInit()
{
SetTimer("fireworks",2000,1);//2 second looping timer
return 1;
}
fireworks()
{
//what happens when timer goes off
flare1 = CreateObject(354,X,Y,Z,0,0,0) //set X , Y, Z to cordinates you want
MoveObject(flare1,X,Y,Z+30,speed); //set speed to speed of the fireworks going up
}