Textdraw string over 900 crashes the player.
#2

Kye noted that some of crashes caused by textdraws was due to a formatting limit.

Try removing some formatting (colors, newlines, etc) or splitting it up into multiple textdraws.

edit: i found the quote

[quote="Kye"]
- Bug report: Long TextDraws will crash the client. [This problem isn't well understood yet. In the npc_record fs /longtd command I create a 670 character textdraw which does not crash. Ones that do crash are either exceeding some formating code limit or have dimensions wrong for their text.]
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Textdraw string over 900 crashes the player. - by Danny_Costelo - 24.10.2009, 17:51
Re: Textdraw string over 900 crashes the player. - by Latino_Killa - 24.10.2009, 18:55

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