22.10.2009, 15:40
No, nothing changed in the Pawn language.
A loop will crash, for example if you do this:
This loop will crash when i = 200, if MAX_PLAYERS is defined to anything greater than 200, because the last cell of the array is 199.
You should show your whole script, or at least a compilable script where your problem is reproduced.
A loop will crash, for example if you do this:
pawn Code:
new a[200];
..
for(new i;i<MAX_PLAYERS;i++)
a[i]++;
You should show your whole script, or at least a compilable script where your problem is reproduced.