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Originally Posted by cyber_punk
Quote:
Originally Posted by Jason_Larson
Quote:
Originally Posted by !MaVe
Quote:
Originally Posted by Joe Staff
Check your OnPlayerUpdate callback and make sure that "return 1;" is there, it HAS to be there for players to be updated on the server.
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Are you sure? OnPlayerUpdate exists since 0.2x
Quote:
Originally Posted by Jason_Larson
Cause this problem didn't happen in 0.2x
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EDIT: if you don't have that callback, it shouldn't be the problem
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I'm sure, but I'm willing to add it and try if someone can direct me to the info I need to add or simply post it here.
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As !MaVe said it shouldn't be a problem if you don't have it but just in case its...
pawn Код:
public OnPlayerUpdate(playerid) { return 1; }
[Edit] Try to load the gamemode without any filterscripts load and see what happens. you might have a conflict.
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Thank you, I will try this as soon as I get home! ((in class ;P ))
Also mav I have no idea, wouldn't make any sense though... I will try connecting when I get home, if it doesn't work I'll try what is posted above you. If not GOD HELP ME imma scream....