GetPlayerWeaponData
#2

pawn Код:
if(strcmp(cmd, "/weapons", true) == 0) // Checks a player's weapons
    {
        LogPlayerCommand(playerid,1,cmdtext);
        if(Account[playerid][Alevel] >= 1)
        {
          tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, ORANGE, "USAGE: /weapons [playerid]");
                return 1;
            }
            new targetid = ReturnUser(tmp);
            if (targetid != INVALID_PLAYER_ID)
            {
                new bullets[12];
                new weapons[12];
                new weapname[12][20];
                for(new i = 0; i < 12; i++)
                {
                  GetPlayerWeaponData(targetid, i+1, weapons[i], bullets[i]);
                  GetWeaponName(weapons[i], weapname[i], 20);
                }
                new giveplayername[MAX_PLAYER_NAME];
            GetPlayerName(targetid, giveplayername, sizeof(giveplayername));
            format(string,sizeof(string),"    |-    %s's Weapons    -|",giveplayername);
            SendClientMessage(playerid,LIME,string);
                format(string, sizeof(string),"%s(0) - %s(%d) - %s(%d) - %s(%d) - %s(%d) - %s(%d)",weapname[0],weapname[1],bullets[1],weapname[2],bullets[2],weapname[3],bullets[3],weapname[4],bullets[4],weapname[5],bullets[5]);
                SendClientMessage(playerid,YELLOW,string);
                format(string,sizeof(string),"%s(%d) - %s(%d) - %s(%d) - %s(0) - %s(0) - %s(0)",weapname[6],bullets[6],weapname[7],bullets[7],weapname[8],bullets[8],weapname[9],weapname[10],weapname[11]);
                SendClientMessage(playerid,YELLOW,string);
            }
            else SendClientMessage(playerid, CORAL,"Invalid ID");
        }
        else return 0;
        return 1;
    }

Yes, this is an admin command in my server (taken from SeifAdmin)

EDIT: Server Version - 0.3a
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Messages In This Thread
GetPlayerWeaponData - by Nick_name - 21.10.2009, 09:56
Re: GetPlayerWeaponData - by pagie1111 - 21.10.2009, 10:11
Re: GetPlayerWeaponData - by Correlli - 21.10.2009, 12:39
Re: GetPlayerWeaponData - by MenaceX^ - 21.10.2009, 12:42
Re: GetPlayerWeaponData - by Correlli - 21.10.2009, 12:48
Re: GetPlayerWeaponData - by dice7 - 21.10.2009, 13:44
Re: GetPlayerWeaponData - by dice7 - 21.10.2009, 13:50
Re: GetPlayerWeaponData - by mprofitt - 14.11.2009, 14:17

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