19.10.2009, 18:36
try this:
Код:
if(!IsPlayerInAnyVehicle(killerid)) { TogglePlayerSpectating(playerid, 1); PlayerSpectatePlayer(playerid, killerid); } if(IsPlayerInAnyVehicle(killerid)) { TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, GetPlayerVehicleID(killerid)); SetTimerEx("spawntime",10000,false,"i",playerid); public spawntime(playerid) { TogglePlayerSpectating(playerid,0); SetPlayerVirtualWorld(playerid,0); //SetTimerEx("OnPlayerSpawn",1000,false,"i",playerid); <- "OnPlayerSpawn" is called when you will spawn, not to spawn! SpawnPlayer(playerid); }