19.10.2009, 04:24
pawn Код:
#define DISABLED_WEAPONS 35, 36, 37, 38
public OnPlayerUpdate(playerid)
{
#if defined DISABLED_WEAPONS
new weapon = GetPlayerWeapon(playerid);
switch(weapon)
{
case DISABLED_WEAPONS:
{
GivePlayerWeapon(playerid, weapon, -GetPlayerAmmo(playerid));
return 0;
}
}
#endif
return 1;
}

